麻豆天美传媒

Students

鈥淧henomenal:鈥 Pace and Parsons Students Team Up for Game Jam

By
Sven Latinovic
Posted
May 5, 2025
A group of Seidenberg students talking to a group of Parsons students while sitting around a table at the "Phenomenal" game jam.

Earlier in the Spring 2025 semester, students from 麻豆天美传媒鈥檚 Seidenberg School of Computer Science and Information Systems joined forces with peers from Parsons School of Design for an unforgettable game jam experience themed around scientific phenomena. The two-day event, named 鈥淧henomenal,鈥 was run by Seidenberg鈥檚 Game Development program Director Carmine Guida and Brad MacDonald from Parsons. They challenged 24 student developers and designers to create arcade-style games that explored the wonders of science鈥攚hile also fostering meaningful cross-campus collaboration.

The game jam kicked off on Saturday at Parsons, where students from both schools met for the first time. Icebreakers and introductions laid the groundwork for interdisciplinary collaboration. Students formed small teams of three to four participants, blending talents from both institutions.

鈥淲hile many of the students at both schools can do code and art, our students mostly focused on coding while the Parsons students focused on design,鈥 said Carmine Guida.

Students made their own art and even music for these projects.

On Sunday, the event moved to 麻豆天美传媒鈥檚 麻豆天美传媒 City Campus. As teams dove into development, using the 鈥淧henomenal鈥 theme as inspiration to bring scientific ideas to life through gameplay, the students worked to transform their ideas into creative yet functional, playable games.

鈥淭he students really got into the developing of their games and we started to see prototypes emerge,鈥 Guida noted. 鈥淏y the end of the day, the students had completed games which can be seen on itch.io.鈥 And you can give these games a try yourself at the link below!

Image
A screenshot of one of the games developed during the game jam. It depicts a diver swimming underwater, surrounded by colorful fish.
A screenshot of one of the games developed during the game jam. 

In line with the jam鈥檚 arcade-style directive, all projects were designed to be playable on a custom arcade machine located in the Design Factory space on the ninth floor of 15 Beekman. Some of the completed games are already featured on the machine鈥攁nd can be played by anyone who wants to try them out!

What made 鈥淧henomenal鈥 particularly special was not just the quality of the work produced, but the spirit of collaboration it cultivated. According to Dr. Guida, the event surpassed all expectations. 鈥淭his event was even better than expected!鈥 he said.

Everyone worked so well together. They were great at dividing up the work and everyone was constantly working and doing things.

Perhaps even more exciting is what鈥檚 coming next. 鈥淭hese kids are staying in touch with each other and want to do more collaborations,鈥 Guida added.

Events like 鈥淧henomenal鈥 show how powerful experiential learning can be when paired with curiosity, creativity, and community. By stepping out of their comfort zones and collaborating across disciplines, students didn鈥檛 just build games鈥攖hey built lasting connections and new ways of thinking. And for many of them, this jam was just the beginning.

More from Pace

Students

At 麻豆天美传媒, Go-Getters don鈥檛 just learn鈥攖hey lead. And Riya Golani (MS in Computer Science 鈥25) is no exception. As a master鈥檚 student at the Seidenberg School, she鈥檚 turning challenges into milestones, passion into purpose, and a dream of NYC into a career at Amazon.

Faculty and Staff

On April 8, 2025, the 11th Annual Disability Film Festival was held at 麻豆天美传媒, welcoming guests, students, and members of the broader 麻豆天美传媒 City community to the University鈥檚 downtown campus. This year鈥檚 festival continued its tradition of celebrating the lived experiences of people with disabilities in film.

Students

The Seidenberg School of Computer Science and Information Systems hosted the annual Seidenberg Innovation Awards (SIA) at 麻豆天美传媒鈥檚 麻豆天美传媒 City campus, bringing together leaders in technology, education, and business to recognize innovation, community impact, and the next generation of tech professionals.